Product Designer building scalable systems across high-traffic retail and conversational platforms

I design at the intersection of clarity, behavior, and code. Turning complexity into experiences that just work.

Case studies

Invoicing Platform

UX Research · Interaction Design · UX Writing

Invoicing

WhatsApp Business Platform

Conversational UX · Product Design · UX Research

WhatsApp

Contact Center Sales Platform

Systems Design · Enterprise · UX Research

Connect

My approach

01

Systems over screens

I don't design isolated screens. I map how the pieces connect — flows, states, dependencies — before touching high-fidelity.

02

Language as a design material

Some of my most demanding work has no visual layer at all. Conversational products taught me that clarity of language is as critical as clarity of layout.

03

Clarity over volume

Less navigation, fewer steps, simpler language. Good design removes what doesn't need to be there, without losing what makes the experience feel considered.

04

Constraints are inputs, not blockers

Technical limitations, operational dependencies, and organizational resistance are all part of the design problem, not obstacles to the design solution.

About

I'm Armando, a Product Designer based in Mexico.

I ask a lot of questions before opening Figma. Especially when the problem sits where users, operations, and technology pull in different directions.

That's the kind of work I've been doing at Liverpool, designing their billing portal, a sales tool for call center agents, and a WhatsApp customer service channel where language is the primary design material. Before that, at Ilum, I shipped across fintech, logistics SaaS, healthtech, and consumer apps.

What drives me is the distance between how hard something is to build and how effortless it should feel to use. In a past life I wrote code — and it shows.